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Unreal Engine 4 - Doom / Quake Style Light Flickering

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Unreal Engine 4 - Doom / Quake Style Light Flickering

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A simulation of the light flickering system that can be found in many games using engines derived from the original Quake Engine (though the same effect can also be found in Doom). This style of flicking is present in modern games such as Half-Life: Alyx; and uses a text string input by the designer to control light intensity changes over time.

Includes the project for Unreal Engine 4.26.2, including blueprint source, and also includes the original lighting string presets ('fluorescent flickering' shown in the preview).

No purchase necessary, no support offered, no licensing restrictions.

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